Games world © 2012      Privacy Policy

WWII Online

Community

Getting Started

© 2001-2013 Playnet, Inc. All Rights Reserved.

Playnet™, World War II Online™, WWII Online™, Rapid Assault™, Cornered Rat Software™, are trademarks or registered trademarks of Playnet Incorporated.

Other marks used herein are those of their respective owners.

© 2001-2013 Playnet, Inc. All Rights Reserved.

Playnet™, World War II Online™, WWII Online™, Rapid Assault™, Cornered Rat Software™, are trademarks or registered trademarks of Playnet Incorporated.

Other marks used herein are those of their respective owners.

© 2001-2015 Playnet, Inc. All Rights Reserved.

Playnet™, World War II Online™, WWII Online™, Cornered Rat Software™,

are trademarks or registered trademarks of Playnet Incorporated.

Other marks used herein are those of their respective owners.

REALISM

True-to-life ballistics and damage modeling

Authentic weapon sounds

No magic bullets, armor or item buys

ONE SERVER - ONE WAR 

All players are on one game server

Join in on missions or strategic planning

Persistent Campaign - Online 24/7

HUGE GAME WORLD

Largest game world ever created

You choose what to spawn and where

No boundaries - total freedom

It was a pleasure to speak with over one hundred of our community members today, discussing the future of WWII Online. One thing is for sure, we're on our way to do big things together. Please listen to the audio recording and review our infographic laying out the key points of the meeting.

From the Executive Producer

Date: April 18th, 2015